GAME AUTOMATION HUB · WINDOWS

MStar Automation

It reads the song’s note timeline from game state and dispatches each note at its hit moment through the driver-level channel. You choose the mode; the engine does the rest.

IN PRODUCTIONZero writes to game memory (read-only)No injection, no DLL patchingNo administrator rights neededRuns on a signed device lease
note paths

Five mode paths

Classic

Single falling notes across four lanes.

Chord

Multiple notes at the same instant.

Wave

Held notes and bridging.

Bubble

Lower-strip bubble timing.

Fever

Fever-window notes (CTRL stays with you).

how it works

Three parts, zero interference

01

Read-only memory

Game state is sampled strictly through read queries. No code injection, foreign hooks or DLL patching.

02

Driver-level keys

Inputs are produced at the hardware driver layer; user-mode synthetic markers are not used.

03

Timing engine

A high-resolution clock orders a dispatch queue that releases each note at its hit moment.

product facts

The product at a glance

Short, verifiable facts. Setup and usage details live in the guides.

Content coverage
930,804 notes from the song library
Mode coverage
Classic, chord, wave, bubble and fever
Memory model
Read-only; no injection or DLL patching
Input channel
Driver level; no administrator rights
Licensing
Signed licence per device; reset from your account
System
Windows 10 / 11, 32-bit game client
status

Status board

ModuleStateLast verifiedNote
MStar automation moduleundetected2026-09-28Available with the current release
Licensingundetected2026-09-28Operational
faq

Frequently asked

Does it modify the game?

No. Memory is read-only; there is no code injection or DLL patching.

Is there a ban risk?

Like any automation tool it carries risk, and that risk is not zero. The decision is yours — read the risk document.

Does it need administrator rights?

No, a standard user account is enough.

Can I use it on more than one PC?

A licence binds to one device; reset it from your account when you switch.

Which game versions are supported?

The supported client revision is published on the status page.

Are refunds available?

Terms are stated in the refund document, published on the same page once sales open.

Tell me when it’s ready

Create your account and we’ll e-mail you when sales open.